XR BUILDS Analysis


This project was to present the results of a systematic analysis of the NASA Space Craft augmented reality application for classroom use.

Using the BUILDS method of analysis, this project required reviewing the XR mobile application from NASA. The results of this analysis were included in a video presentation that highlighted the key benefits and possible challenges to using the application in a classroom.

A screenshot of a slide from the presentation with text on the left and a stack of books on the right


A screenshot from a presentation on the NASA augmented reality app. The left is a screenshot of the app and the right several strengths of the app.


The goal of this project was to apply a systematic approach to the use of augmented reality for learning. The specific application chosen was NASA's SpacecraftAR mobile application.

The analysis itself included a personal reflection, opportunities for use, challenges to implementation, impact to adoption, and how it could amplify learning. The results of the analysis were presented using the Adobe spark application and combined images, text, and voice over.